Return to site

Gta san andreas hd textures pack

broken image
broken image
broken image

This will shrink the ground textures down to a more realistic size and blend together with road and other surfaces more seamlessly. I've spent quite some time manually finding and multiplying ground textures X4.

broken image

Version 1 improved this slightly but they still appeared blurry. Ground textures have been improved, some of the ground textures in Vice City are stretch over large surfaces such as car parks, grass and alleys (a good example is the vice city airport). Lights and and bloom has been improved, there were some gamma and dithering artefacts which didn't look nice, this has been fixed by AI enhancing the XBOX effects which are more clean than the PC/PS2 versions. Particle effects have been improved some more, some of the smoke and water didn't scale too well and had grey artefacts on the edges, this has been fixed by making them all white and transparent manually. For this version I will be including SilentPatchVC and SkyGfx, this should make installation for less experienced modders a Drag & Drop kind of deal and allow me to optimise the visual settings.įoliage has been improved again, the mobile textures used were larger in size than intended, which caused them to appear pixelated and blurry, I've correctly downsized and AI enhanced them all which has worked much better than previous attempts. I received a lot of messages regarding installation and crashing. I've got many fixes and enhancements, see below for a complete detailed list.

broken image